DarkWater
CAREERS

Build the Vanguard with us

Independent studio · St. Louis, Missouri · Remote-friendly

DarkWater Studios is building The Vanguard Accords: Genesis, a single-player science-fiction action RPG developed in Unreal Engine 5.

We are looking for skilled, dependable people who understand their craft, communicate clearly, and can turn defined creative direction into working results. We value practical ability, honest communication and strong collaboration more than titles or formal credentials.

HOW THE WORK IS ARRANGED

All positions listed below are paid. Opportunities may be offered as employment or as contract work depending on the role, project needs and candidate availability. The work arrangement will be made clear before any interview or test is requested.

Open positions

Unreal Engine gameplay programmer

We are looking for an Unreal Engine programmer to help build and refine the systems that control how the player moves, fights, interacts with the world, and operates vehicles or larger machines.

What we need:

Technical artist

We are looking for a technical artist who can connect the game’s visual goals with the realities of Unreal Engine production. This role supports performance, materials, lighting, asset setup, and the tools needed to build large environments efficiently.

What we need:

Environment artist

We are looking for an environment artist to help build the Warrens: a massive, rain-soaked city of unfinished concrete towers, improvised homes, industrial spaces, rooftops, tunnels and working infrastructure.

What we need:

Gameplay designer

We are looking for a gameplay designer who can turn the game’s larger vision into clear, achievable player experiences. This includes mission flow, combat encounters, objectives, pacing, and the connection between infantry, mech and capital-ship gameplay.

What we need:

What we look for

DarkWater Studios is interested in people who:

You do not need to match every listed qualification to apply. Show us what you can do, explain how your experience applies to the position, and be honest about the areas you are still developing.

How to apply

Send your résumé, portfolio or work samples, the position you are applying for, and a short introduction to:

info@thedarkwaterstudios.com

Please include links to work you personally contributed to and briefly explain your responsibilities. If the work was created by a team, clearly identify which parts were yours.

DarkWater Studios reviews applications based on skill, judgement, communication and fit with the project. Only selected applicants will be contacted for the next step.